Jennifer Nan - Seattle WA, US Jesse Clay Satterfield - Seattle WA, US Zach Robinson - Kirkland WA, US Robert Jarrett - Seattle WA, US Patrice L. Miner - Kirkland WA, US
Assignee:
Microsoft Corporation - Redmond WA
International Classification:
G06F 3/048
US Classification:
715711
Abstract:
Presented herein are techniques for invoking user interfaces in graphical computing environments involving “hooking” gestures applicable to an edge of a display. These gestures involve positioning a pointer near an edge of the display depicting the environment, and then moving the cursor to a second location that is distanced from but near the first location (e.g., moving the pointer into a corner of the display, and then toward the center of the display, or to a midpoint of an adjacent edge of the display), resulting in the presentation of the user interface under the pointer at the second location. Variations include presenting a preview of the user interface (e.g., a subset of a user interface menu) at the second location while the pointer is in the first location, and refraining from presenting the user interface upon failing to complete the gesture or receiving extraneous input before completing the gesture.
Edge-Based Hooking Gestures For Invoking User Interfaces
- Redmond WA, US Jesse Clay Sattlerfield - Seattle WA, US Zach Robinson - Kirkland WA, US Robert Jarrett - Seattle WA, US Patrice L. Miner - Kirkland WA, US
International Classification:
G06F 3/0481 G06F 3/0482 G06F 3/0484
Abstract:
Presented herein are techniques for invoking user interfaces in graphical computing environments involving “hooking” gestures applicable to an edge of a display. These gestures involve positioning a pointer near an edge of the display depicting the environment, and then moving the cursor to a second location that is distanced from but near the first location (e.g., moving the pointer into a corner of the display, and then toward the center of the display, or to a midpoint of an adjacent edge of the display), resulting in the presentation of the user interface under the pointer at the second location. Variations include presenting a preview of the user interface (e.g., a subset of a user interface menu) at the second location while the pointer is in the first location, and refraining from presenting the user interface upon failing to complete the gesture or receiving extraneous input before completing the gesture.
Edge-Based Hooking Gestures For Invoking User Interfaces
- Redmond WA, US Jesse Clay Satterfield - Seattle WA, US Zach Robinson - Kirkland WA, US Robert Jarrett - Seattle WA, US Patrice L. Miner - Kirkland WA, US
International Classification:
G06F 3/0481 G06F 3/0484
Abstract:
Presented herein are techniques for invoking user interfaces in graphical computing environments involving “hooking” gestures applicable to an edge of a display. These gestures involve positioning a pointer near an edge of the display depicting the environment, and then moving the cursor to a second location that is distanced from but near the first location (e.g., moving the pointer into a corner of the display, and then toward the center of the display, or to a midpoint of an adjacent edge of the display), resulting in the presentation of the user interface under the pointer at the second location. Variations include presenting a preview of the user interface (e.g., a subset of a user interface menu) at the second location while the pointer is in the first location, and refraining from presenting the user interface upon failing to complete the gesture or receiving extraneous input before completing the gesture.
The group led a short march downtown Monday to protest the 1959 state legislation banning collective bargaining by public workers. Such rights would enable contract negotiations between management and labor that could ensure fair wages, hours, benefits and a course of action for grievances, said Zach Robinson, a math professor at East Carolina University and a member of the American Association of University Professors.