- Las Vegas NV, US Michael Ratner - Las Vegas NV, US Akihiko Naito - Las Vegas NV, US Edward Sepich - Henderson NV, US Thomas Soukup - Las Vegas NV, US
International Classification:
G07F 17/32
US Classification:
463 25
Abstract:
A system providing a community award to player is disclosed. The system comprises a plurality of gaming machines and a system controller. Each gaming machine is configured receive a wager from a respective player and responsively initiate a game. The system controller is coupled to each of the gaming machines and includes a database with a community awards list including a plurality of total award probabilities, each total award probability associated with a corresponding number of players. The system controller is then configured to detect a triggering condition; responsively determine a number of players playing the plurality of gaming machines; determine a total award probability as a function of the determined number of players and the community award list; and provide a community award to at least one of the plurality of players as a function of the determined total award probability.
System And Method Of Providing System-Based Awards Through In-Game Machine Assets
- Las Vegas NV, US Akihiko Naito - Las Vegas NV, US Edward Sepich - Henderson NV, US Thomas Soukup - Las Vegas NV, US Yuji Taniguchi - Henderson NV, US
International Classification:
G07F 17/32
US Classification:
463 25
Abstract:
The invention is directed to a gaming system and method of providing a tracked player an award based on gaming transactions and displays the award as a bonus feature game on a gaming machine using the same game themes and/or game elements displayed in the primary game or secondary game played on the machine. This grants tracked player awards without disrupting the game play experience. In particular the invention will comprise at least one gaming machine and a player tracking system containing a database in communication with the gaming machine and comprise the steps of: determining a system award based on gaming transactions; communicating the system award as a bonus feature game to a gaming machine based on the gaming transactions displaying one or more bonus feature games having game outcomes based on the system award; and displaying the bonus feature game with in-game assets stored in the gaming machine.