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Brian M Cabral

age ~49

from London, KY

Also known as:
  • Brian I Cabral
  • Brian Cating
Phone and address:
592 Beechwood Dr, London, KY 40744

Brian Cabral Phones & Addresses

  • 592 Beechwood Dr, London, KY 40744
  • Daly City, CA
  • Chicago, IL
  • Oak Park, IL
  • 4044 Sara Dr, Uniontown, OH 44685 • (330)6999526
  • La Jolla, CA
  • Akron, OH
  • Jacksonville, FL

Work

  • Address:
    710 N Fairbanks Ct, Chicago, IL 60611
  • Specialities:
    Nephrologist

Medicine Doctors

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Dr. Brian Michael I Cabral - MD (Doctor of Medicine)

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Hospitals:
710 N Fairbanks Ct, Chicago, IL 60611
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Brian Icasas Cabral

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Specialties:
Nephrology
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Brian Michael Icasas Cabral, Chicago IL

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Specialties:
Nephrologist
Address:
710 N Fairbanks Ct, Chicago, IL 60611

Lawyers & Attorneys

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Brian Cabral - Lawyer

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ISLN:
1001083410
Admitted:
2021
Name / Title
Company / Classification
Phones & Addresses
Brian Icasas Cabral
Brian Cabral MD
Internist
710 N Fairbanks Ct, Chicago, IL 60611
(312)9264880

Us Patents

  • Scalable Shader Architecture

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  • US Patent:
    7385607, Jun 10, 2008
  • Filed:
    Sep 10, 2004
  • Appl. No.:
    10/938042
  • Inventors:
    Rui M. Bastos - Porto Alegre, BR
    Karim M. Abdalla - Menlo Park CA, US
    Christian Rouet - San Rafael CA, US
    Michael J. M. Toksvig - Palo Alto CA, US
    Johnny S. Rhoades - Durham NC, US
    Roger L. Allen - San Jose CA, US
    Emmett M. Kilgariff - San Jose CA, US
    Gary M. Tarolli - Concord MA, US
    Brian Cabral - San Jose CA, US
    Craig Michael Wittenbrink - Palo Alto CA, US
    Sean J. Treichler - Mountain View CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 15/16
    G06F 15/80
    G06T 1/20
  • US Classification:
    345502, 345505, 345506
  • Abstract:
    A scalable shader architecture is disclosed. In accord with that architecture, a shader includes multiple shader pipelines, each of which can perform processing operations on rasterized pixel data. Shader pipelines can be functionally removed as required, thus preventing a defective shader pipeline from causing a chip rejection. The shader includes a shader distributor that processes rasterized pixel data and then selectively distributes the processed rasterized pixel data to the various shader pipelines, beneficially in a manner that balances workloads. A shader collector formats the outputs of the various shader pipelines into proper order to form shaded pixel data. A shader instruction processor (scheduler) programs the individual shader pipelines to perform their intended tasks. Each shader pipeline has a shader gatekeeper that interacts with the shader distributor and with the shader instruction processor such that pixel data that passes through the shader pipelines is controlled and processed as required.
  • Inside Testing For Paths

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  • US Patent:
    7408553, Aug 5, 2008
  • Filed:
    Dec 15, 2005
  • Appl. No.:
    11/305483
  • Inventors:
    Michael J. M. Toksvig - Palo Alto CA, US
    Edward A. Hutchins - Mountain View CA, US
    Brian Cabral - San Jose CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06T 11/40
  • US Classification:
    345441, 345423
  • Abstract:
    Systems and methods for identifying pixels that are inside a two-dimensional path may be used to fill the path. The path is segmented and a point in space is identified that is used to generate a triangle fan, where each triangle in the fan is formed by one of the segments of the path and the point. Locations in a winding buffer are updated for each pixel that is within a triangle of the triangle fan. The resulting winding buffer indicates the pixels that are inside the two-dimensional path. The winding buffer may be used to fill the path.
  • Apparatus And Method For Monitoring And Debugging A Graphics Processing Unit

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  • US Patent:
    7600155, Oct 6, 2009
  • Filed:
    Dec 13, 2005
  • Appl. No.:
    11/302950
  • Inventors:
    John R. Nickolls - Los Altos CA, US
    Roger L. Allen - Lake Oswego OR, US
    Brian K. Cabral - San Jose CA, US
    Brett W. Coon - San Jose CA, US
    Robert C. Keller - Palo Alto CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 11/00
  • US Classification:
    714 38
  • Abstract:
    A system has a graphics processing unit with a processor to monitor selected criteria and circuitry to initiate the storage of execution state information when the selected criteria reaches a specified state. A memory stores execution state information. A central processing unit executes a debugging program to analyze the execution state information.
  • Apparatus And Method For Debugging A Graphics Processing Unit In Response To A Debug Instruction

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  • US Patent:
    7711990, May 4, 2010
  • Filed:
    Dec 13, 2005
  • Appl. No.:
    11/302952
  • Inventors:
    John R. Nickolls - Los Altos CA, US
    Roger L. Allen - Lake Oswego OR, US
    Brian K. Cabral - San Jose CA, US
    Brett W. Coon - San Jose CA, US
    Robert C. Keller - Palo Alto CA, US
  • Assignee:
    Nvidia Corporation - Santa Clara CA
  • International Classification:
    G06F 11/00
  • US Classification:
    714 37
  • Abstract:
    A system includes a graphics processing unit with a processor responsive to a debug instruction that initiates the storage of execution state information. A memory stores the execution state information. A central processing unit executes a debugging program to analyze the execution state information.
  • Scalable Shader Architecture

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  • US Patent:
    7852340, Dec 14, 2010
  • Filed:
    Dec 14, 2007
  • Appl. No.:
    11/957358
  • Inventors:
    Rui M. Bastos - Rua Luzitana, BR
    Karim M. Abdalla - Menlo Park CA, US
    Christian Rouet - San Rafael CA, US
    Michael J.M. Toksvig - Palo Alto CA, US
    Johnny S Rhoades - Durham NC, US
    Roger L. Allen - San Jose CA, US
    Emmett M. Kilgariff - San Jose CA, US
    Gary M. Tarolli - Concord MA, US
    Brian Cabral - San Jose CA, US
    Craig Michael Wittenbrink - Palo Alto CA, US
    Sean J. Treichler - Mountain View CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 15/80
    G06T 15/50
    G06T 15/00
  • US Classification:
    345505, 345426, 345522
  • Abstract:
    A scalable shader architecture is disclosed. In accord with that architecture, a shader includes multiple shader pipelines, each of which can perform processing operations on rasterized pixel data. Shader pipelines can be functionally removed as required, thus preventing a defective shader pipeline from causing a chip rejection. The shader includes a shader distributor that processes rasterized pixel data and then selectively distributes the processed rasterized pixel data to the various shader pipelines, beneficially in a manner that balances workloads. A shader collector formats the outputs of the various shader pipelines into proper order to form shaded pixel data. A shader instruction processor (scheduler) programs the individual shader pipelines to perform their intended tasks. Each shader pipeline has a shader gatekeeper that interacts with the shader distributor and with the shader instruction processor such that pixel data that passes through the shader pipelines is controlled and processed as required.
  • Using Coverage Information In Computer Graphics

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  • US Patent:
    8004522, Aug 23, 2011
  • Filed:
    Aug 7, 2007
  • Appl. No.:
    11/890839
  • Inventors:
    Michael J. M. Toksvig - Palo Alto CA, US
    Brian K. Cabral - San Jose CA, US
    Edward A. Hutchins - Mountain View CA, US
    Gary C. King - San Jose CA, US
    Christopher D. S. Donham - San Mateo CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06T 15/50
    G09G 5/00
  • US Classification:
    345426, 345581
  • Abstract:
    The boundary of a surface can be represented as a series of line segments. A number of polygons are successively superimposed onto the surface. The polygons utilize a common reference point and each of the polygons has an edge that coincides with one of the line segments. Coverage bits are associated with respective sample locations within a pixel. A value of a coverage bit is changed each time a sample location associated with the coverage bit is covered by one of the polygons. Final values of the coverage bits are buffered after all of the polygons have been processed. The values of the coverage bits can be used when the surface is subsequently rendered.
  • Automatic White Balancing For Photography

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  • US Patent:
    20110096190, Apr 28, 2011
  • Filed:
    Dec 30, 2009
  • Appl. No.:
    12/650202
  • Inventors:
    Amnon Silverstein - Palo Alto CA, US
    Brian Cabral - San Jose CA, US
  • Assignee:
    NVIDIA CORPORATION - Santa Clara CA
  • International Classification:
    H04N 9/73
  • US Classification:
    3482231, 348E09052
  • Abstract:
    Embodiments of the claimed subject matter are directed to methods for automatic white balancing in an image-capture device. In one embodiment, given an estimated illuminant color (e.g., derived from the Gray World method), a more optimal illuminant color can be found by projecting this point to a plot of common illuminants to determine the closest point on the plot of common illuminants. Once the closest point of the plot of common illuminants is derived, the actual image (e.g., pixel) data of the scene is adjusted by the value of the closest point on the plot of common illuminants so that the light is normalized for the scene.
  • Panoramic Camera Systems

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  • US Patent:
    20180300590, Oct 18, 2018
  • Filed:
    Apr 18, 2017
  • Appl. No.:
    15/490895
  • Inventors:
    - Menlo Park CA, US
    Michael John Toksvig - Palo Alto CA, US
    Brian Keith Cabral - San Jose CA, US
  • International Classification:
    G06K 9/62
    G06T 7/55
    H04N 5/232
  • Abstract:
    A camera system captures images from a set of cameras to generate binocular panoramic views of an environment. The cameras are oriented in the camera system to maximize the minimum number of cameras viewing a set of randomized test points. To calibrate the system, matching features between images are identified and used to estimate three-dimensional points external to the camera system. Calibration parameters are modified to improve the three-dimensional point estimates. When images are captured, a pipeline generates a depth map for each camera using reprojected views from adjacent cameras and an image pyramid that includes individual pixel depth refinement and filtering between levels of the pyramid. The images may be used generate views of the environment from different perspectives (relative to the image capture location) by generating depth surfaces corresponding to the depth maps and blending the depth surfaces.

Resumes

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Skills:
Microsoft Office
Leadership
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Brian Cabral

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Amazon

Second String Champion By Brian Cabral (1990-06-04)

Second String Champion by Brian Cabral (1990-06-04)

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Binding
Paperback

Publisher
Group Pub Inc

ISBN #
10

Second String Champion

Second String Champion

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A biography, written from a Christian perspective, of Brian Cabral, second-string linebacker for the Chicago Bears, focusing on his struggle for success and how he came to terms with being "second best."


Author
Brian Cabral, Stephen Parolini

Binding
Paperback

Pages
105

Publisher
Group Pub Inc

ISBN #
1559450088

EAN Code
9781559450089

ISBN #
1

Wikipedia References

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Brian Cabral

Plaxo

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Brian Cabral

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SCL (Trinidad)

Myspace

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brian cabral

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Locality:
Cranston, Rhode Island
Gender:
Male
Birthday:
1948
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Brian Cabral

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Locality:
Orange, California
Gender:
Male
Birthday:
1941
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Brian cabral

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Locality:
ElezAbEth, New Jersey
Gender:
Male
Birthday:
1941
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Brian Cabral

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Locality:
somewhere in, New Jersey
Gender:
Male
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Brian Cabral

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Locality:
WESTPORT, Massachusetts
Gender:
Male
Birthday:
1944
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Brian Cabral

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Locality:
Little Village, Australia
Gender:
Male
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Brian Cabral

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Locality:
DES PLAINES, Illinois
Gender:
Male
Birthday:
1941

Classmates

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Brian Cabral

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Schools:
Adams Middle School Los Angeles CA 1981-1982
Community:
Suzan Wilson, Sheryl Graab
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Brian Cabral

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Schools:
Bennett High School Bennett CO 1998-2002
Community:
Robert Finney, Edward Bud, Wally Phillips
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Brian Cabral

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Schools:
Pocasset Elementary School Tiverton RI 1978-1983, Tiverton Middle School Tiverton RI 1983-1987
Community:
Lisa Medeiros, Maryellen Kulak, Tammy Hamilton
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Brian Cabral, Diman Vocat...

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Brian Cabral, Diman Vocat...

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Brian Cabral, Tolman High...

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Bryan Cabral, Banta Eleme...

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Youtube

BRIAN CABRAL

University of Colorado Interim Head Football Coach Brian Cabral talks ...

  • Category:
    News & Politics
  • Uploaded:
    30 Nov, 2010
  • Duration:
    4m 20s

Interim Head Coach Brian Cabral

University of Colorado's Interim Head Coach Brian Cabral talks about t...

  • Category:
    News & Politics
  • Uploaded:
    09 Nov, 2010
  • Duration:
    6m 53s

Brian Cabral: Interim Head Coach

Interim CU football coach, Brian Cabral, talks to the media after the ...

  • Category:
    Sports
  • Uploaded:
    10 Nov, 2010
  • Duration:
    4m 19s

Brian Cabral Press Conference 11/16/10

Brian Cabral, interim CU football coach, talks about the upcoming game...

  • Category:
    News & Politics
  • Uploaded:
    16 Nov, 2010
  • Duration:
    3m 45s

Video: Cabral post-practice (11/23/2010)

Interim head coach Brian Cabral speaks with the local media after the ...

  • Category:
    Sports
  • Uploaded:
    23 Nov, 2010
  • Duration:
    5m 29s

1973 Football: Punahou vs. St. Louis: ILH Cha...

The Punahou and St. Louis football teams clashed at the old Honolulu S...

  • Category:
    Sports
  • Uploaded:
    02 Aug, 2011
  • Duration:
    1h 51m 41s

News

Facebook Open Sources Surround 360 Camera With Ikea-Style Instructions

Facebook open sources Surround 360 camera with Ikea-style instructions

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  • We set out to open source this and accelerate the development of this ecosystem and capturing 360 video. We believe its the first camera to be fully open sourced end-to-end said Facebooks director of engineering on the project Brian Cabral. Build it yourself, modify it, make different versions
  • Date: Jul 26, 2016
  • Category: Sci/Tech
  • Source: Google
Inside Facebook's $30000 Surround 360 Camera Project

Inside Facebook's $30000 Surround 360 Camera Project

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  • "Were right at the beginning, and thats kind of the exciting thing," said Brian Cabral, the Facebook engineering director who led the camera project since its inception a year ago. "You get a chance, once in a lifetime, to be right at the birth of a completely new medium."
  • Date: Jul 26, 2016
  • Category: Sci/Tech
  • Source: Google
Why Facebook's Lovely New Vr Film, Shot In Grand Central, Is So Unlike Most 360° Videos

Why Facebook's Lovely New VR Film, Shot in Grand Central, Is So Unlike Most 360° Videos

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  • TrattnerExecutive Producer: Margaret McLaughlinBrand Marketing Manager: Sarah Russell, Lindsay RussellDirector of Marketing Communications: Jennifer HenryCreative Director: Larry CorwinCreative Director: Demian OliveiraCreative Director: Cameron EwingEngineering Director: Brian Cabral Margaret McLaughlinBrand Marketing Manager: Sarah Russell, Lindsay RussellDirector of Marketing Communications: Jennifer HenryCreative Director: Larry CorwinCreative Director: Demian OliveiraCreative Director: Cameron EwingEngineering Director: Brian Cabral
  • Date: May 17, 2016
  • Category: Sci/Tech
  • Source: Google
Watch Facebook's F8 Conference Here, Plus What To Expect

Watch Facebook's F8 conference here, plus what to expect

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  • ogy about The hardware and software engineering required to bring this new and exciting technology to life. Though its unclear what tech its talking about exactly, the session is led by Brian Cabral who works on advanced computational imaging projects for Facebook and Oculus. In September Facebo
  • Date: Apr 12, 2016
  • Category: Sci/Tech
  • Source: Google

College football countdown | No. 115: Colorado - USA Today

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  • ree decades, this season marks the first time since 1979, when the Buffaloes hired Chuck Fairbanks, that CU's staff will feature 10 new coaches (MacIntyre and his nine assistants). Former linebackers coach Brian Cabral, who coached at CU for 24 years, is now the defensive coordinator at Indiana State.
  • Date: May 17, 2013
  • Category: Sports
  • Source: Google

Flickr

Googleplus

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Brian Cabral

Work:
Datum Point, LLC
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Brian Cabral

Work:
St. Luke's Medical Center - Global City
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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

Facebook

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Brian Cabral

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Brian Cabral

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Brian Rivera Cabral

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Brian Cabral

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Brian Cabral II

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Brian A Cabral

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Brian Cabral

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Brian Cabral

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Get Report for Brian M Cabral from London, KY, age ~49
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