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Brian Keith Cabral

age ~64

from San Jose, CA

Also known as:
  • Brian K Cabral
  • Brian Te Cabral
  • Bryan K Cabral
  • Brian K Cabaral
Phone and address:
5835 Chambertin Dr, San Jose, CA 95118
(408)4458245

Brian Cabral Phones & Addresses

  • 5835 Chambertin Dr, San Jose, CA 95118 • (408)4458245
  • Santa Cruz, CA
  • Santa Clara, CA
  • Manteca, CA

Work

  • Company:
    The yard mechanic - San Jose, CA
    Feb 2002
  • Position:
    Owner and operator

Education

  • School / High School:
    De Anza College- Cupertino, CA
    Sep 1993
  • Specialities:
    Automotive Technology

Amazon

Second String Champion By Brian Cabral (1990-06-04)

Second String Champion by Brian Cabral (1990-06-04)

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Binding
Paperback

Publisher
Group Pub Inc

ISBN #
10

Second String Champion

Second String Champion

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A biography, written from a Christian perspective, of Brian Cabral, second-string linebacker for the Chicago Bears, focusing on his struggle for success and how he came to terms with being "second best."


Author
Brian Cabral, Stephen Parolini

Binding
Paperback

Pages
105

Publisher
Group Pub Inc

ISBN #
1559450088

EAN Code
9781559450089

ISBN #
1

Medicine Doctors

Brian Cabral Photo 1

Brian Icasas Cabral

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Specialties:
Nephrology

Us Patents

  • Reflection Space Image Based Rendering

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  • US Patent:
    6697062, Feb 24, 2004
  • Filed:
    Aug 6, 1999
  • Appl. No.:
    09/369359
  • Inventors:
    Brian Keith Cabral - San Jose CA
    Marc Olano - San Fransico CA
    Philip Nemec - Mountain View CA
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G06T 1700
  • US Classification:
    345419, 345420, 345426, 345427, 345582, 345581, 345424, 345646, 345645
  • Abstract:
    The present invention provides a method, system, and computer program product for reflection space image based rendering of an object at an interactive frame rate. A set of source radiance environment maps associated with a set of source viewing vectors are warped to create a destination radiance environment map associated with a destination viewing vector in a current frame. Blending and weighting operations can also be applied in creating the final destination radiance environment map. An object is then rendered with texture environment mapped from the destination radiance environment map.
  • Reflection Space Image Based Rendering

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  • US Patent:
    7123259, Oct 17, 2006
  • Filed:
    Oct 27, 2003
  • Appl. No.:
    10/694470
  • Inventors:
    Brian Keith Cabral - San Jose CA, US
    Marc Olano - San Francisco CA, US
    Philip Nemec - Mountain View CA, US
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G09G 5/00
    G06T 15/50
    G06T 15/60
    G06K 9/64
  • US Classification:
    345426, 345581, 382279
  • Abstract:
    The present invention provides a method, system, and computer program product for reflection space image based rendering of an object at an interactive frame rate. A set of source radiance environment maps associated with a set of source viewing vectors are warped to create a destination radiance environment map associated with a destination viewing vector in a current frame. Blending and weighting operations can also be applied in creating the final destination radiance environment map. An object is then rendered with texture environment mapped from the destination radiance environment map.
  • Real Time Context Learning By Software Agents

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  • US Patent:
    7296007, Nov 13, 2007
  • Filed:
    Jul 6, 2004
  • Appl. No.:
    10/885495
  • Inventors:
    John Funge - Sunnyvale CA, US
    Ron Musick - Belmont CA, US
    Daniel Dobson - Atherton CA, US
    Nigel Duffy - San Francisco CA, US
    Michael McNally - Cupertino CA, US
    Xiaoyuan Tu - Sunnyvale CA, US
    Ian Wright - Mountain View CA, US
    Wei Yen - Los Altos Hills CA, US
    Brian Cabral - San Jose CA, US
  • Assignee:
    AiLive, Inc. - Mountain View CA
  • International Classification:
    G06F 17/00
    G06N 5/00
  • US Classification:
    706 47, 434350, 345156, 706 45
  • Abstract:
    Providing dynamic learning for software agents in a simulation. Software agents with learners are capable of learning from examples. When a non-player character queries the learner, it can provide a next action similar to the player character. The game designer provides program code, from which compile-time steps determine a set of raw features. The code might identify a function (like computing distances). At compile-time steps, determining these raw features in response to a scripting language, so the designer can specify which code should be referenced. A set of derived features, responsive to the raw features, might be relatively simple, more complex, or determined in response to a learner. The set of such raw and derived features form a context for a learner. Learners might be responsive to (more basic) learners, to results of state machines, to calculated derived features, or to raw features.
  • Translation Of Register-Combiner State Into Shader Microcode

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  • US Patent:
    7324106, Jan 29, 2008
  • Filed:
    Jul 27, 2004
  • Appl. No.:
    10/899603
  • Inventors:
    Brian Cabral - San Jose CA, US
    Amy J. Midgal - Cupertino CA, US
    Rui M. Bastos - Porto Alegre, BR
    Karim M. Adballa - Menlo Park CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06T 15/50
    G06T 15/60
    G06F 12/02
    G06F 9/44
    G06F 9/46
  • US Classification:
    345426, 345543, 345559, 719328
  • Abstract:
    An apparatus and method for translating fixed function state into a shader program. Fixed function state is received and stored and when a new shader program is detected the fixed function state is translated into shader program instructions. Registers specified by the program instructions are allocated for processing in the shader program. The registers may be remapped for more efficient use of the register storage space.
  • Scalable Shader Architecture

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  • US Patent:
    7385607, Jun 10, 2008
  • Filed:
    Sep 10, 2004
  • Appl. No.:
    10/938042
  • Inventors:
    Rui M. Bastos - Porto Alegre, BR
    Karim M. Abdalla - Menlo Park CA, US
    Christian Rouet - San Rafael CA, US
    Michael J. M. Toksvig - Palo Alto CA, US
    Johnny S. Rhoades - Durham NC, US
    Roger L. Allen - San Jose CA, US
    Emmett M. Kilgariff - San Jose CA, US
    Gary M. Tarolli - Concord MA, US
    Brian Cabral - San Jose CA, US
    Craig Michael Wittenbrink - Palo Alto CA, US
    Sean J. Treichler - Mountain View CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 15/16
    G06F 15/80
    G06T 1/20
  • US Classification:
    345502, 345505, 345506
  • Abstract:
    A scalable shader architecture is disclosed. In accord with that architecture, a shader includes multiple shader pipelines, each of which can perform processing operations on rasterized pixel data. Shader pipelines can be functionally removed as required, thus preventing a defective shader pipeline from causing a chip rejection. The shader includes a shader distributor that processes rasterized pixel data and then selectively distributes the processed rasterized pixel data to the various shader pipelines, beneficially in a manner that balances workloads. A shader collector formats the outputs of the various shader pipelines into proper order to form shaded pixel data. A shader instruction processor (scheduler) programs the individual shader pipelines to perform their intended tasks. Each shader pipeline has a shader gatekeeper that interacts with the shader distributor and with the shader instruction processor such that pixel data that passes through the shader pipelines is controlled and processed as required.
  • Inside Testing For Paths

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  • US Patent:
    7408553, Aug 5, 2008
  • Filed:
    Dec 15, 2005
  • Appl. No.:
    11/305483
  • Inventors:
    Michael J. M. Toksvig - Palo Alto CA, US
    Edward A. Hutchins - Mountain View CA, US
    Brian Cabral - San Jose CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06T 11/40
  • US Classification:
    345441, 345423
  • Abstract:
    Systems and methods for identifying pixels that are inside a two-dimensional path may be used to fill the path. The path is segmented and a point in space is identified that is used to generate a triangle fan, where each triangle in the fan is formed by one of the segments of the path and the point. Locations in a winding buffer are updated for each pixel that is within a triangle of the triangle fan. The resulting winding buffer indicates the pixels that are inside the two-dimensional path. The winding buffer may be used to fill the path.
  • Non-Disruptive Embedding Of Specialized Elements

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  • US Patent:
    7558698, Jul 7, 2009
  • Filed:
    Aug 3, 2007
  • Appl. No.:
    11/890262
  • Inventors:
    John Funge - Sunnyvale CA, US
    Ron Musick - Belmont CA, US
    Daniel Dobson - Atherton CA, US
    Nigel Duffy - San Francisco CA, US
    Michael McNally - San Jose CA, US
    Xiaoyuan Tu - Sunnyvale CA, US
    Ian Wright - Mountain View CA, US
    Wei Yen - Los Altos Hills CA, US
    Brian Cabral - San Jose CA, US
  • Assignee:
    AiLive, Inc. - Mountain View CA
  • International Classification:
    G06G 7/00
  • US Classification:
    702179, 706 12, 706 20, 706 46, 706 50, 707100, 707102
  • Abstract:
    A system including at least specialized elements that are restricted to a particular domain of data analysis or processing and configurable data that permits the specialized elements to be tailored to a particular application. The configurable data expands applicability of the specialized elements to plural applications within the particular domain. The specialized elements can be provided by a supplier to a developer without the supplier having detailed knowledge of structures and internal operations used by the particular application. The particular application can be generated by the developer without the developer having detailed knowledge of internal operations used by the specialized elements.
  • Apparatus And Method For Monitoring And Debugging A Graphics Processing Unit

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  • US Patent:
    7600155, Oct 6, 2009
  • Filed:
    Dec 13, 2005
  • Appl. No.:
    11/302950
  • Inventors:
    John R. Nickolls - Los Altos CA, US
    Roger L. Allen - Lake Oswego OR, US
    Brian K. Cabral - San Jose CA, US
    Brett W. Coon - San Jose CA, US
    Robert C. Keller - Palo Alto CA, US
  • Assignee:
    NVIDIA Corporation - Santa Clara CA
  • International Classification:
    G06F 11/00
  • US Classification:
    714 38
  • Abstract:
    A system has a graphics processing unit with a processor to monitor selected criteria and circuitry to initiate the storage of execution state information when the selected criteria reaches a specified state. A memory stores execution state information. A central processing unit executes a debugging program to analyze the execution state information.

Resumes

Brian Cabral Photo 2

Director Of Engineering

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Location:
745 east San Salvador St, San Jose, CA 95112
Industry:
Photography
Work:
Facebook
Director of Engineering

Nvidia Jan 1, 2012 - May 16, 2014
Vice President and Chief Engineer

Lytro Inc. Oct 2010 - Dec 2011
Director of Engineering

Nvidia 2002 - Jan 2011
Senior Director of Architecture

Ikuni 2000 - 2002
Vice President of Engineering
Education:
California State University, Stanislaus
Bachelors, Bachelor of Science In Computer Science, Computer Science
University of California, Davis
Master of Science In Computer Science, Masters
Skills:
Image Processing
Algorithms
Computer Graphics
Computer Vision
Software Engineering
Architecture
Gpgpu
Machine Learning
Debugging
C++
Device Drivers
Opengl
Distributed Systems
High Performance Computing
Architectures
Computational Geometry
Soc
Digital Signal Processors
Software Development
Asic
Statistical Learning
System on A Chip
Languages:
English
Brian Cabral Photo 3

Brian Cabral

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Brian Cabral Photo 4

Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Skills:
Microsoft Office
Leadership

Lawyers & Attorneys

Brian Cabral Photo 10

Brian Cabral - Lawyer

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ISLN:
1001083410
Admitted:
2021

Wikipedia References

Brian Cabral Photo 11

Brian Cabral

Plaxo

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Brian Cabral

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SCL (Trinidad)

News

Facebook Open Sources Surround 360 Camera With Ikea-Style Instructions

Facebook open sources Surround 360 camera with Ikea-style instructions

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  • We set out to open source this and accelerate the development of this ecosystem and capturing 360 video. We believe its the first camera to be fully open sourced end-to-end said Facebooks director of engineering on the project Brian Cabral. Build it yourself, modify it, make different versions
  • Date: Jul 26, 2016
  • Category: Sci/Tech
  • Source: Google
Inside Facebook's $30000 Surround 360 Camera Project

Inside Facebook's $30000 Surround 360 Camera Project

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  • "Were right at the beginning, and thats kind of the exciting thing," said Brian Cabral, the Facebook engineering director who led the camera project since its inception a year ago. "You get a chance, once in a lifetime, to be right at the birth of a completely new medium."
  • Date: Jul 26, 2016
  • Category: Sci/Tech
  • Source: Google
Why Facebook's Lovely New Vr Film, Shot In Grand Central, Is So Unlike Most 360° Videos

Why Facebook's Lovely New VR Film, Shot in Grand Central, Is So Unlike Most 360° Videos

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  • TrattnerExecutive Producer: Margaret McLaughlinBrand Marketing Manager: Sarah Russell, Lindsay RussellDirector of Marketing Communications: Jennifer HenryCreative Director: Larry CorwinCreative Director: Demian OliveiraCreative Director: Cameron EwingEngineering Director: Brian Cabral Margaret McLaughlinBrand Marketing Manager: Sarah Russell, Lindsay RussellDirector of Marketing Communications: Jennifer HenryCreative Director: Larry CorwinCreative Director: Demian OliveiraCreative Director: Cameron EwingEngineering Director: Brian Cabral
  • Date: May 17, 2016
  • Category: Sci/Tech
  • Source: Google
Watch Facebook's F8 Conference Here, Plus What To Expect

Watch Facebook's F8 conference here, plus what to expect

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  • ogy about The hardware and software engineering required to bring this new and exciting technology to life. Though its unclear what tech its talking about exactly, the session is led by Brian Cabral who works on advanced computational imaging projects for Facebook and Oculus. In September Facebo
  • Date: Apr 12, 2016
  • Category: Sci/Tech
  • Source: Google

College football countdown | No. 115: Colorado - USA Today

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  • ree decades, this season marks the first time since 1979, when the Buffaloes hired Chuck Fairbanks, that CU's staff will feature 10 new coaches (MacIntyre and his nine assistants). Former linebackers coach Brian Cabral, who coached at CU for 24 years, is now the defensive coordinator at Indiana State.
  • Date: May 17, 2013
  • Category: Sports
  • Source: Google

Facebook

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Brian Cabral

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Brian Cabral

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Brian Rivera Cabral

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Brian Cabral

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Brian Cabral Photo 17

Brian Cabral II

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Brian A Cabral

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Brian Cabral

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Brian Cabral

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Youtube

BRIAN CABRAL

University of Colorado Interim Head Football Coach Brian Cabral talks ...

  • Category:
    News & Politics
  • Uploaded:
    30 Nov, 2010
  • Duration:
    4m 20s

Interim Head Coach Brian Cabral

University of Colorado's Interim Head Coach Brian Cabral talks about t...

  • Category:
    News & Politics
  • Uploaded:
    09 Nov, 2010
  • Duration:
    6m 53s

Brian Cabral: Interim Head Coach

Interim CU football coach, Brian Cabral, talks to the media after the ...

  • Category:
    Sports
  • Uploaded:
    10 Nov, 2010
  • Duration:
    4m 19s

Brian Cabral Press Conference 11/16/10

Brian Cabral, interim CU football coach, talks about the upcoming game...

  • Category:
    News & Politics
  • Uploaded:
    16 Nov, 2010
  • Duration:
    3m 45s

Video: Cabral post-practice (11/23/2010)

Interim head coach Brian Cabral speaks with the local media after the ...

  • Category:
    Sports
  • Uploaded:
    23 Nov, 2010
  • Duration:
    5m 29s

1973 Football: Punahou vs. St. Louis: ILH Cha...

The Punahou and St. Louis football teams clashed at the old Honolulu S...

  • Category:
    Sports
  • Uploaded:
    02 Aug, 2011
  • Duration:
    1h 51m 41s

Classmates

Brian Cabral Photo 21

Brian Cabral

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Schools:
Adams Middle School Los Angeles CA 1981-1982
Community:
Suzan Wilson, Sheryl Graab
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Brian Cabral

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Schools:
Bennett High School Bennett CO 1998-2002
Community:
Robert Finney, Edward Bud, Wally Phillips
Brian Cabral Photo 23

Brian Cabral

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Schools:
Pocasset Elementary School Tiverton RI 1978-1983, Tiverton Middle School Tiverton RI 1983-1987
Community:
Lisa Medeiros, Maryellen Kulak, Tammy Hamilton
Brian Cabral Photo 24

Brian Cabral, Diman Vocat...

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Brian Cabral Photo 25

Brian Cabral, Diman Vocat...

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Brian Cabral Photo 26

Brian Cabral, Tolman High...

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Brian Cabral Photo 27

Bryan Cabral, Banta Eleme...

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Myspace

Brian Cabral Photo 28

brian cabral

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Locality:
Cranston, Rhode Island
Gender:
Male
Birthday:
1948
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Brian Cabral

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Locality:
Orange, California
Gender:
Male
Birthday:
1941
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Brian cabral

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Locality:
ElezAbEth, New Jersey
Gender:
Male
Birthday:
1941
Brian Cabral Photo 31

Brian Cabral

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Locality:
somewhere in, New Jersey
Gender:
Male
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Brian Cabral

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Locality:
WESTPORT, Massachusetts
Gender:
Male
Birthday:
1944
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Brian Cabral

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Locality:
Little Village, Australia
Gender:
Male
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Brian Cabral

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Locality:
DES PLAINES, Illinois
Gender:
Male
Birthday:
1941

Flickr

Googleplus

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Brian Cabral

Work:
Datum Point, LLC
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Brian Cabral

Work:
St. Luke's Medical Center - Global City
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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral

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Brian Cabral


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