- San Francisco CA, US Kevin Lee - Fremont CA, US Jay Jodway - San Francisco CA, US David McNeill - San Francisco CA, US Devin Nambiar - Hayward CA, US
International Classification:
A63F 13/50 A63F 13/69 A63F 13/798 A63F 13/88
Abstract:
An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
System And Method For Providing Virtual Items To Users Of A Virtual Space
- San Francisco CA, US John Kim - San Francisco CA, US David McNeill - San Francisco CA, US Albert Wei - San Francisco CA, US Christopher Yu - San Francisco CA, US Kevin Chanthasiriphan - San Francisco CA, US
A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
Secondary-Game-Mode Sessions Based On Primary-Game-Mode Arrangements Of User-Controlled Elements
- Redwood City CA, US Bryan Tsao - San Carlos CA, US Inyang Akpan - San Francisco CA, US Kevin Chanthasiriphan - San Francisco CA, US Albert Wei - San Francisco CA, US David McNeill - San Francisco CA, US
Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
System And Method For Providing Virtual Items To Users Of A Virtual Space
- San Francisco CA, US John Kim - San Francisco CA, US David McNeill - San Francisco CA, US Albert Wei - San Francisco CA, US Christopher Yu - San Francisco CA, US Kevin Chanthasiriphan - San Francisco CA, US
A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
System And Method For Providing Awards To Users Of An Online Game
- San Francisco CA, US Kevin Lee - Fremont CA, US Jay Jodway - San Francisco CA, US David McNeill - San Francisco CA, US Devin Nambiar - Hayward CA, US
International Classification:
A63F 13/50 A63F 13/88 A63F 13/69 A63F 13/798
Abstract:
An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
Secondary-Game-Mode Sessions Based On Primary-Game-Mode Arrangements Of User-Controlled Elements
- Redwood City CA, US Bryan Tsao - San Carlos CA, US Inyang Akpan - San Francisco CA, US Kevin Chanthasiriphan - San Francisco CA, US Albert Wei - San Francisco CA, US David McNeill - San Francisco CA, US
Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: (i) the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.
System And Method For Providing Virtual Items To Users Of A Virtual Space
- San Francisco CA, US John Kim - San Francisco CA, US David McNeill - San Francisco CA, US Albert Wei - San Francisco CA, US Christopher Yu - San Francisco CA, US Kevin Chanthasiriphan - San Francisco CA, US
A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.
System And Method For Providing Awards To Users Of An Online Game
- San Francisco CA, US Kevin Lee - Fremont CA, US Jay Jodway - San Francisco CA, US David McNeill - San Francisco CA, US Devin Nambiar - Hayward CA, US
International Classification:
A63F 13/50
Abstract:
An online game is provided to users via client computing devices. Gameplay metrics are determined for users of the online game based on actions taken by the users in the online game. Secondary games are provided, where the potential awards provided by the secondary games are determined based on the gameplay metrics of the users.
3111 S Vly Vw Blvd, Las Vegas, NV 89102 1116 N New Hampshire Ave, Los Angeles, CA 90029 959 N Croft Ave, Los Angeles, CA 90069 16121 Sandy Ln, Van Nuys, CA 91436
David Mcneill Treasurer
M.V.P. Records Inc
3111 S Vly Vw Blvd, Las Vegas, NV 89102 16121 Sandy Ln, Van Nuys, CA 91436 1116 N New Hampshire Ave, Los Angeles, CA 90029 959 N Croft Ave, Los Angeles, CA 90069
Varo Engineers Inc. - Electrical Designer (2012-2013)
Education:
University Of Cincinnati - Electrical Engineering
David Mcneill
Work:
US Coast Guard (2008)
Education:
American Military University
David Mcneill
Education:
American Public University System - Information Technology
About:
40, 5'8", 194 lbs, GWM, single, laid-back, drama-free guy that enjoys hiking, weightlifting, watching sports, going to games, road trips, sightseeing, museums, cinema, dining out, and having ...
Byck Elementary School Louisville KY 1994-2002, Frost Middle School Valley Station KY 2004-2005, Southern High School Career Magnet Academy Louisville KY 2005-Present