Abstract:
In an exemplary embodiment, an online gaming server uses a pari-mutuel betting format to generate periodic gaming events over a network for players at a variety of locations using a simple browser interface that supports devices used by players, such as personal computers, pocket PCs, Personal Digital Assistants, mobile telephones that have Internet access, Palm computers, and Blackberry devices. After the outcome of a game is determined such as by random selection in the server, the outcome is broadcast from the server to each player device participating in the game. Depending on the outcome and device capabilities, the player's device may then select a clip simulating a race or other game on which the player wagered, and display that clip for the player.