Jason C. Gilmore - Bartlett IL Michael P. Casey - Chicago IL
Assignee:
WMS Gaming Inc. - Chicago IL
International Classification:
A63F 300
US Classification:
463 17, 463 20, 463 21, 273139
Abstract:
A gaming machine controlled by a processor in response to a wager, comprises a basic game and a bonus feature. The basic game includes a plurality of basic game outcomes. The plurality of basic game outcomes include a start-bonus outcome. The bonus feature is triggered by the start-bonus outcome and indicated on a visual display. The bonus feature includes a selection stage succeeded by a bonus stage. In the selection stage, the visual display initially depicts an assemblage of selectable elements that conceal a unified image. The elements are successively selected by the player and/or processor to generate bonus-opportunity outcomes until an element is selected that produces a stop-selection outcome. The elements associated with each bonus-opportunity outcome are removed from the assemblage to reveal those portions of the unified image concealed by those elements. In response to the stop-selection outcome, the bonus feature proceeds to the bonus stage.
Jason C. Gilmore - Bartlett IL Larry J. Pacey - Prospect Heights IL
Assignee:
WMS Gaming Inc. - Waukegan IL
International Classification:
A63F 924
US Classification:
463 20, 463 30
Abstract:
A hybrid slot machine, controlled by a processor in response to a wager, comprises a video display and a generally flat panel mounted over the video display. The video display is operable to depict a plurality of symbol-bearing reels that are rotated and stopped to place symbols on the reels in visual association with at least one pay line. The flat panel forms one or more transmissive reel windows overlying and revealing the respective reels shown on the video display.
Gaming Machine For Awarding A Bonus In Accordance With A Symbol Association Being Displayed On A First Display And On A Second Display
A gaming machine conducts a wagering game. The machine includes a first display of a first type for displaying a primary game outcome, and a second display of a second type for displaying a secondary game outcome. The second type is different from the first type. A control system awards a first award if the primary outcome is a winning outcome, and awards a second award if the secondary outcome has a predetermined association with the winning outcome.
Gaming Machine With Chain Reaction Selection Feature
Jason C. Gilmore - Bartlett IL, US Larry J. Pacey - Prospect Heights IL, US
Assignee:
WMS Gaming Inc. - Waukegan IL
International Classification:
A63F 9/24
US Classification:
463 16
Abstract:
A gaming machine and a method of conducting a game of chance on the gaming machine are disclosed. In response to a wager from a player, the machine conducts a selection game including a plurality of selectable elements associated with respective outcomes. In response to a player's selection of one of the selectable elements, the machine awards the outcomes associated with the selected element and at least one of the non-selected elements. The awarded outcome may, for example, include a payoff, a bonus game, or awarding the outcome associated with yet another of the non-selected elements. If the awarded outcome includes the bonus game, the bonus game may re-trigger the selection game.
Jason C. Gilmore - Bartlett IL, US Wesley D. Stayte - Des Plaines IL, US
Assignee:
WMS Gaming Inc. - Waukegan IL
International Classification:
G07F 17/34
US Classification:
463 20, 273143 R, 2731382
Abstract:
A slot machine conducts a wagering game in which a plurality of arrays of symbols are successively displayed. Each array may, for example, result from a free spin of a plurality of symbol-bearing reels. In each free spin, the reels are rotated and stopped to place the symbols on the reels in visual association with a display area. One or more of the symbols of each array are designated as wild. Payouts for the successive arrays are awarded according to a pay table. In one embodiment, the plurality of arrays are successively displayed during a bonus game triggered by a start-bonus outcome in a basic game.
Wagering Game With Shared Payoff Based On Multiple Player Selections
Dion K. Aoki - Henderson NV, US Jason C. Gilmore - Scottsdale AZ, US Thomas M. Kopera - Villa Park IL, US Christy Juinsuk Olsen - Henderson NV, US
Assignee:
WMS Gaming, Inc. - Waukegan IL
International Classification:
A63F 13/00
US Classification:
463 20, 463 7, 463 10, 463 16, 463 26
Abstract:
The present invention is directed to a gaming terminal and a method of playing a wagering game at a gaming terminal whereby multiple players make selections and accumulate bonus awards as the game is passed from one player to another. Play continues until a game-terminating object is selected. At that time, each player that participated in the wagering game receives his or her accumulated awards plus any awards won by subsequent players.
A method and apparatus for conducting a wagering game are disclosed. After a player makes a wager, a display depicts a combination of symbols. If the displayed combination yields a predetermined award and meets a predetermined criterion, a win multiplier feature is invoked. In the win multiplier feature the symbols of the combination are associated with respective multipliers, and then the player is prompted to select one of the symbols of the combination. The display reveals the multiplier associated with the selected symbol. The predetermined award is multiplied by the revealed multiplier.
Gaming System And Method Of Providing An Electronic Game
A gaming system and a method provide primary and secondary games to players using a plurality of linked gaming machines. Each gaming machine includes a display. For each gaming machine, an associated player is allowed to make a wager on a primary game, an outcome of the primary game is randomly selected, and if the outcome of the primary game is a winning outcome, awarding the associated player a primary award as a function of the outcome, the wager made by the player, and a predetermined paytable. If a triggering conditioning occurred in one of the primary games and a secondary game is initiated. The secondary game is a video slot game including a plurality of video reels. Each video reel is displayed on a respective display of one of the gaming machines.
License Records
Jason M Gilmore
License #:
7027990 - Active
Category:
EMS Licensing
Issued Date:
Nov 1, 2015
Expiration Date:
Jun 30, 2018
Type:
EMT-Basic
Name / Title
Company / Classification
Phones & Addresses
Jason Gilmore Managing
J and J Studio, LLC
211 E 7 St, Austin, TX 78701 4705 Sea Rdg Ct, Fort Worth, TX 76133
Jason Gilmore Manager, Principal
Architectural Wall Systems Inc Eating Place
730 W Stassney Ln, Austin, TX 78745
Jason Gilmore Manager
NEW LEGACY, LLC
702 Rio Grande St, Austin, TX 78701 4614 Cypress Bnd Dr, Austin, TX 78744
Jason C Gilmore Owner, Chief Executive Offi
INNOV8TIVE GAMING, LLC
761 Neath Ave, Las Vegas, NV 89178 1206 Magnolia Ct, Cedar Park, TX 78613
Konami Gaming Inc. since Nov 2009
Game Designer
Multimedia Games, Inc. - Austin, Texas Nov 2006 - Mar 2009
Producer / Sr. Game Designer
Gilmore Design Group, Inc. May 2005 - Mar 2009
Consultant
WMS Gaming, Inc. - Chicago, Illinois Jan 1999 - Feb 2005
Producer / Game Designer
Image Space Inc. - Ann Arbor, Michigan Jan 1996 - Dec 1998
Artist, Sound Designer, & Game Designer
Education:
Bowling Green State University 1993 - 1995
BFA, Computer Art / Animation
Pennsylvania State University-Erie Campus 1991 - 1993
Skills:
Game Design Game Mechanics Game Development Software Project Management Intellectual Property 3D rendering Web Design Graphic Design Photoshop PowerPoint Premiere After Effects Illustrator Dreamweaver Cubase Wavelab Technical Documentation Document Design Gaming Gaming Industry Casino Gambling Team Management Problem Solving Entertainment Microsoft Office Team Leadership
Interests:
Casino Gaming and Writing & Performing Music
Honor & Awards:
• While at Multimedia Games, my Bonus Revolution™ concept was named one of the Top 20 Most Innovative Gaming Technology Products of 2007 by Casino Journal magazine.
Playtika
Director of Game Design
Konami Gaming, Inc. Jul 1, 2015 - Jun 2016
Game Design Manager | Premium Games
Konami Gaming, Inc. Nov 2009 - Jun 2016
Senior Game Designer
Konami Gaming, Inc. Aug 2014 - Jul 2015
Team Lead | Premium Games
Gilmore Design Group May 2005 - Mar 2009
Consultant
Education:
Bowling Green State University 1993 - 1995
Bachelors, Bachelor of Fine Arts, Animation, Art
Penn State University 1991 - 1993
Skills:
Game Design Game Development Gaming Industry Gaming Online Gaming Casino Video Games Game Mechanics Creative Direction Animation Gambling Online Gambling Social Games After Effects Casino Gaming Casual Games Photoshop Entertainment Team Leadership Actionscript 3D Rendering Graphic Design Premiere Illustrator Game Programming Web Design Dreamweaver Technical Documentation Document Design Team Management Microsoft Office Software Project Management Intellectual Property Powerpoint Cubase Wavelab Problem Solving Mobile Games Free To Play Freemium Social Game Development Game Design Documents
Interests:
Science and Technology Environment Arts and Culture Animal Welfare
Jan 2012 to 2000 Paramedic/Correctional OfficerWashington Fire Department
May 2009 to 2000 Paramedic Instructor/FirefighterWashington Fire Department Peoria, IL May 2009 to May 2010 Emergency Room TechnicianWIU Concert Safety Corps Macomb, IL Aug 2006 to May 2009 Supervisor - Vice President of TrainingSchaumburg Park District Schaumburg, IL May 2003 to Aug 2006 Head Lifeguard/Swim Lesson Coordinator
Education:
Western Illinois University Macomb, IL Jul 2009 Bachelor of Science in Law Enforcement and Justice Administration
Las Vegas, NV Perrysburg, OH Ann Arbor, MI Scottsdale, AZ Austin, TX Elgin, IL
About:
Www.jasongilmore.com
Tagline:
Musician Extraordinaire
Bragging Rights:
I'm a Producer, Game Designer, Innovator, and Musician. When I'm not producing games, I'm designing them, and when I'm not doing that, I'm writing, playing, and performing music.
Jason Gilmore
Lived:
Sylvania, Ohio Chicago, IL ID, MN, TX, AZ
Work:
Online - Internet Junkie
Education:
Boise State
About:
Internet Marketing expert who likes good beer, pretty and ugly women, football and the great outdoors.
Bragging Rights:
I make my living online
Jason Gilmore
Work:
Roundscapes - Developer (2011)
Education:
University of Nebraska–Lincoln - Electrical Engineering, Southeast Community College - Transfer
Tagline:
An enigma, wrapped in a puzzle, wrapped in a burrito. I don't even get myself sometimes, so I'll understand if you don't either.
Jason Gilmore
Work:
J & J Studio - Owner (2006)
Jason Gilmore
Work:
Everywhere
Relationship:
Single
About:
Father of four.....
Jason Gilmore
Jason Gilmore
Jason Gilmore
Flickr
News
Canada July Jobs +200; Unemp Rate Down 0.1 ppt To 7.0%
0% unemployment rate now, a drop of 0.1 percentage points, occurred because fewer Canadians wanted work, Jason Gilmore, Chief of Current Labor Analysis, told MNI. This time, it was a case of fewer Canadians wanting work, he said, rather than the usual fewer Canadians searching for work and not g
Austin, TXPresident / CEO at innov8tive gaming llc Past: Producer / Senior Game Designer at Multimedia Games, Game Design Manager / Executive... Extensive gaming knowledge coupled with creative ideas for gaming applications and a solid history of game success.
Proven ability to develop... Extensive gaming knowledge coupled with creative ideas for gaming applications and a solid history of game success.
Proven ability to develop entertaining games for target demographics.
Strong analytical and planning skills, combined with the ability to coordinate the efforts of many...