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Jeffrey George Andrews

age ~51

from Austin, TX

Also known as:
  • Jeffrey G Andrews
  • Jeff Andrews
Phone and address:
1900 S 2Nd St, Austin, TX 78704

Jeffrey Andrews Phones & Addresses

  • 1900 S 2Nd St, Austin, TX 78704
  • Stanford, CA
  • 473 Guerrero St, San Francisco, CA 94110
  • Monterey Park, CA
  • Del Mar, CA
  • Menlo Park, CA
  • Granite Bay, CA
  • Tucson, AZ

Lawyers & Attorneys

Jeffrey Andrews Photo 1

Jeffrey Andrews - Lawyer

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ISLN:
1000394654
Admitted:
2016
Jeffrey Andrews Photo 2

Jeffrey Andrews - Lawyer

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Office:
Richards & Richards
Specialties:
Real Estate
Corporate Commercial Law
Wills
Estate Planning
Construction Law
ISLN:
909422156
Admitted:
1990
University:
University of British Columbia, 1984
Law School:
University of British Columbia, LL.B., 1989
Jeffrey Andrews Photo 3

Jeffrey Andrews - Lawyer

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Office:
The Vernon Law Firm, P.A.
Specialties:
Elder Law
Health Care
Employment Law
Trust & Estates
Intellectual Property
Commercial & Business Law
ISLN:
909422163
Admitted:
1976
University:
University of Virginia, B.S.C.E., 1972
Law School:
University of Virginia's School of Law, J.D., 1976

Us Patents

  • Systems And Methods For Rendering Visual Effects That Are A Function Of Depth

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  • US Patent:
    6686915, Feb 3, 2004
  • Filed:
    Apr 19, 2001
  • Appl. No.:
    09/838624
  • Inventors:
    Jeffrey A. Andrews - Sunnyvale CA
  • Assignee:
    Webtv Networks, Inc. - Mountain View CA
  • International Classification:
    G06T 1540
  • US Classification:
    345422, 345426
  • Abstract:
    Systems and methods for accurately and realistically rendering a visual effect such as fog, colored liquids, gels, smoke, mists, and the like for which the visual appearance of the effect can change with respect to depth and for which the effect is rendered on a output display so as to be generally contained. Depth values are identified and passed to a visibility function in order to yield corresponding visibility values. An adjusted visibility function blends the obtained visibility values and yields an adjusted visibility value. This process for obtaining an adjusted visibility value is performed for every pixel of a display screen that is used to render the visual effect in order to accurately render the visual effect as it would be perceived in the real world.
  • Applying Multiple Texture Maps To Objects In Three-Dimensional Imaging Processes

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  • US Patent:
    6741259, May 25, 2004
  • Filed:
    Aug 24, 2001
  • Appl. No.:
    09/939130
  • Inventors:
    Nicholas R. Baker - Cupertino CA
    Jeffrey A. Andrews - Sunnyvale CA
    Mei-Chi M. Liu - Santa Clara CA
  • Assignee:
    WebTV Networks, Inc. - Mountain View CA
  • International Classification:
    G09G 500
  • US Classification:
    345582, 345583, 345584, 345545, 345552
  • Abstract:
    Systems and methods for providing multi-pass rendering of three-dimensional objects. A rendering pipeline is used that includes one or more (N) physical texture units and one or more associated frame buffers to emulate a rendering pipeline containing more texture units (M) than are actually physically present (N). Multiple rendering passes are performed for each pixel of a frame. During each texture pass for each pixel of a frame, only N sets of texture coordinates are passed to the texture units. The number of passes required through the pipeline to emulate M texture units is M/N, rounded up to the next integer number of passes. The N texture units of the rendering pipeline perform the look-ups on a given pass for the correspondingly bound N texture maps. The texture values obtained during the texture passes for each pixel are blended by complementary texture blenders to provide composite texture values for each of the pixels of the frame. In successive passes, the frame buffers are used to support any necessary extra temporary data and to store the most current composite texture values for all of the pixels of the frame.
  • System And Method For Parallel Execution Of Data Generation Tasks

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  • US Patent:
    6862027, Mar 1, 2005
  • Filed:
    Jun 30, 2003
  • Appl. No.:
    10/611415
  • Inventors:
    Jeffrey A. Andrews - Sunnyvale CA, US
    Nicholas R. Baker - Cupertino CA, US
    J. Andrew Goossen - Issaquah WA, US
    Michael Abrash - Kirkland WA, US
  • Assignee:
    Microsoft Corp. - Redmond WA
  • International Classification:
    G06F015/80
  • US Classification:
    345505, 345557, 345419, 711122, 382233
  • Abstract:
    A CPU module includes a host element configured to perform a high-level host-related task, and one or more data-generating processing elements configured to perform a data-generating task associated with the high-level host-related task. Each data-generating processing element includes logic configured to receive input data, and logic configured to process the input data to produce output data. The amount of output data is greater than an amount of input data, and the ratio of the amount of input data to the amount of output data defines a decompression ratio. In one implementation, the high-level host-related task performed by the host element pertains to a high-level graphics processing task, and the data-generating task pertains to the generation of geometry data (such as triangle vertices) for use within the high-level graphics processing task. The CPU module can transfer the output data to a GPU module via at least one locked set of a cache memory. The GPU retrieves the output data from the locked set, and periodically forwards a tail pointer to a cacheable location within the data-generating elements that informs the data-generating elements of its progress in retrieving the output data.
  • Applying Multiple Texture Maps To Objects In Three-Dimensional Imaging Processes

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  • US Patent:
    6975327, Dec 13, 2005
  • Filed:
    Feb 2, 2004
  • Appl. No.:
    10/770054
  • Inventors:
    Nicholas R. Baker - Cupertino CA, US
    Jeffrey A. Andrews - Sunnyvale CA, US
    Mei-Chi M. Liu - Santa Clara CA, US
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G09G005/00
  • US Classification:
    345582, 345583, 345584, 345545, 345552
  • Abstract:
    Systems and methods for providing multi-pass rendering of three-dimensional objects. A rendering pipeline that includes (N) physical texture units and one or more associated buffers emulates a rendering pipeline containing more texture units (M) than are physically present (N). Multiple rendering passes are performed for each pixel. During each texture pass only N sets of texture coordinates are passed to the texture units. The number of passes required through the pipeline to emulate M texture units is M/N, rounded up to the next integer. The N texture units of the rendering pipeline perform look-ups on a given pass for the corresponding N texture maps. The texture values obtained during the texture passes are blended by texture blenders to provide composite texture values. In successive passes, the buffers are used for temporary data and the most current composite texture values. The process is repeated until all desired texture maps are applied.
  • Methods And Systems For Transparent Depth Sorting

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  • US Patent:
    7030887, Apr 18, 2006
  • Filed:
    Nov 12, 2003
  • Appl. No.:
    10/706690
  • Inventors:
    Jeffrey A. Andrews - Sunnyvale CA, US
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G09G 5/339
    G09G 5/02
    G06T 17/20
    G06T 15/50
  • US Classification:
    345592, 345422, 345426, 345539, 345561
  • Abstract:
    Methods and systems for transparent depth sorting are described. In accordance with one embodiment, multiple depth buffers are utilized to sort depth data associated with multiple transparent pixels that overlie one another. The sorting of the depth data enables identification of an individual transparent pixel that lies closest to an associated opaque pixel. With the closest individual transparent pixel being identified, the transparency effect of the identified pixel relative to the associated opaque pixel is computed. If additional overlying transparent pixels remain, a next closest transparent pixel relative to the opaque pixel is identified and for the next closest pixel, the transparency effect is computed relative to the transparency effect that was just computed.
  • Applying Multiple Texture Maps To Objects In Three-Dimensional Imaging Processes

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  • US Patent:
    7095419, Aug 22, 2006
  • Filed:
    Aug 31, 2005
  • Appl. No.:
    11/216251
  • Inventors:
    Nicholas R. Baker - Cupertino CA, US
    Jeffrey A. Andrews - Sunnyvale CA, US
    Mei-Chi M. Liu - Santa Clara CA, US
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G09G 5/00
  • US Classification:
    345582, 345583, 345584, 345545, 345552
  • Abstract:
    Systems and methods for providing multi-pass rendering of three-dimensional objects. A rendering pipeline that includes (N) physical texture units and one or more associated buffers emulates a rendering pipeline containing more texture units (M) than are physically present (N). Multiple rendering passes are performed for each pixel. During each texture pass only N sets of texture coordinates are passed to the texture units. The number of passes required through the pipeline to emulate M texture units is M/N, rounded up to the next integer. The N texture units of the rendering pipeline perform look-ups on a given pass for the corresponding N texture maps. The texture values obtained during the texture passes are blended by texture blenders to provide composite texture values. In successive passes, the buffers are used for temporary data and the most current composite texture values. The process is repeated until all desired texture maps are applied.
  • Transparent Depth Sorting

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  • US Patent:
    7116337, Oct 3, 2006
  • Filed:
    Feb 1, 2006
  • Appl. No.:
    11/275878
  • Inventors:
    Jeffrey A. Andrews - Sunnyvale CA, US
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G09G 5/02
    G06T 15/20
    G06T 17/20
    G09G 5/339
  • US Classification:
    345592, 345422, 345426, 345539, 345561
  • Abstract:
    Methods and systems for transparent depth sorting are described. In accordance with one embodiment, multiple depth buffers are utilized to sort depth data associated with multiple transparent pixels that overlie one another. The sorting of the depth data enables identification of an individual transparent pixel that lies closest to an associated opaque pixel. With the closest individual transparent pixel being identified, the transparency effect of the identified pixel relative to the associated opaque pixel is computed. If additional overlying transparent pixels remain, a next closest transparent pixel relative to the opaque pixel is identified and, for the next closest pixel, the transparency effect is computed relative to the transparency effect that was just computed.
  • System And Method For Parallel Execution Of Data Generation Tasks

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  • US Patent:
    7333114, Feb 19, 2008
  • Filed:
    Dec 30, 2004
  • Appl. No.:
    11/027454
  • Inventors:
    Jeffrey A. Andrews - Sunnyvale CA, US
    Nicholas R. Baker - Cupertino CA, US
    J. Andrew Goossen - Issaquah WA, US
    Michael Abrash - Kirkland WA, US
  • Assignee:
    Microsoft Corporation - Redmond WA
  • International Classification:
    G06F 15/16
    G06F 12/00
    G09G 5/36
  • US Classification:
    345503, 345557, 711118
  • Abstract:
    A CPU module includes a host element configured to perform a high-level host-related task, and one or more data-generating processing elements configured to perform a data-generating task associated with the high-level host-related task. Each data-generating processing element includes logic configured to receive input data, and logic configured to process the input data to produce output data. The amount of output data is greater than an amount of input data, and the ratio of the amount of input data to the amount of output data defines a decompression ratio. In one implementation, the high-level host-related task performed by the host element pertains to a high-level graphics processing task, and the data-generating task pertains to the generation of geometry data (such as triangle vertices) for use within the high-level graphics processing task. The CPU module can transfer the output data to a GPU module via at least one locked set of a cache memory. The GPU retrieves the output data from the locked set, and periodically forwards a tail pointer to a cacheable location within the data-generating elements that informs the data-generating elements of its progress in retrieving the output data.

Isbn (Books And Publications)

Fundamentals of WiMAX: Understanding Broadband Wireless Networking

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Author
Jeffrey Andrews

ISBN #
0132225522

License Records

Jeffrey J Andrews

License #:
3147502 - Expired
Category:
Health Care
Issued Date:
Mar 7, 1997
Effective Date:
Aug 28, 2002
Expiration Date:
Jul 31, 2000
Type:
Registered Nurse
Name / Title
Company / Classification
Phones & Addresses
Mr. Jeffrey Lee Andrews
Owner
Outlaw Affliction
Professional Services (General)
3131 Mountain Creek Road, Apt. 7C4, Chattanooga, TN 37415
Jeffrey Donald Andrews
Managing
Mr. Sparkle Cleaning Services, LLC
Jeffrey G Andrews
Manager
ANDREWS BROADBAND COMMUNICATIONS, LLC
1900 S 2 St, Austin, TX 78704
702 Upson St, Austin, TX 78703
Jeffrey L. Andrews
J AND A REMODELING INC
Jeffrey E. Andrews
JEFF'S AUTO WHOLESALE, LLC
Jeffrey Andrews
STAGE 1 AUDIO LLC
Jeffrey Andrews
Director
NXN WIRELESS, INC
702 Upson St, Austin, TX 78703

Facebook

Jeffrey Andrews Photo 4

Jeffrey Andrews

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Jeffrey Andrews Photo 5

Jeffrey Andrews Sr.

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Jeffrey Andrews Photo 6

Kristin Jeffrey Andrews

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Jeffrey Andrews Photo 7

Jeffrey A. Andrews

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Jeffrey Andrews Photo 8

Jeffrey ImAtheist Andrews

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Jeffrey Andrews Photo 9

Jeffrey Dwight Andrews

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Jeffrey Andrews Photo 10

Jeffrey Andrews

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Jeffrey Andrews Photo 11

Vance Jeffrey Andrews

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Classmates

Jeffrey Andrews Photo 12

Jeffrey Andrews

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Schools:
Crosby-Ironton High School Crosby MN 1967-1978, Laurel High School Laurel MT 1976-1980
Community:
Daniel Amsden, Donna Bonar, Jack Darsnek
Jeffrey Andrews Photo 13

Jeffrey Andrews

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Schools:
Heritage High School Vancouver WA 2001-2005
Community:
Carrie Cook, Katherine Livick
Jeffrey Andrews Photo 14

Jeffrey Andrews

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Schools:
American School London CT 1998-1999
Jeffrey Andrews Photo 15

Jeffrey Andrews

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Schools:
Fork Union Military Academy Fork Union VA 1979-1983
Community:
Don Jessup, Steve Kamp, Joyce Reeves
Jeffrey Andrews Photo 16

Jeffrey Andrews (Andrwws)

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Schools:
Bluestone High School Skipwith VA 1993-1997
Community:
Carolyn Harris
Jeffrey Andrews Photo 17

Jeffrey Andrews

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Schools:
Richland Junior High School Richland Hills TX 1968-1970
Community:
Gwen Sellers, David Thompson, Bob Barker, Vance Jackman
Jeffrey Andrews Photo 18

Jeffrey Andrews

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Schools:
Academy of Health Professions Tampa FL 1992-1996
Community:
Shelly Spratt, Andrea Killian, Tara Graves
Jeffrey Andrews Photo 19

Jeffrey Andrews

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Schools:
Oneonta High School Oneonta NY 1987-1991
Community:
Kathy More, John Gallagher

Flickr

Googleplus

Jeffrey Andrews Photo 28

Jeffrey Andrews

Lived:
Austin, TX
Jeffrey Andrews Photo 29

Jeffrey Andrews

Jeffrey Andrews Photo 30

Jeffrey Andrews

Jeffrey Andrews Photo 31

Jeffrey Andrews

Jeffrey Andrews Photo 32

Jeffrey Andrews

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Jeffrey Andrews

Jeffrey Andrews Photo 34

Jeffrey Andrews

Jeffrey Andrews Photo 35

Jeffrey Andrews

News

China Exerts A Heavier Hand In Hong Kong With Mass Arrests

China Exerts a Heavier Hand in Hong Kong With Mass Arrests

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  • Jeffrey Andrews, a social worker of Indian descent who was born and raised in Hong Kong, was known more for his work helping members of ethnic minority groups than for fiery slogans. Mr. Andrews ran in the primary and finished last in his race.
  • Date: Jan 06, 2021
  • Category: Headlines
  • Source: Google
Death And Medicine: Why Lethal Injection Is Getting Harder

Death and Medicine: Why Lethal Injection Is Getting Harder

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  • "Patients should never confuse the death chamber with the operating room, lethal doses of execution drugs with anesthetic drugs, or the executioner with the anesthesiologist," J. Jeffrey Andrews, the secretary of the ABA, wrote in a commentary in May 2014. "Physicians should not be expected t
  • Date: Jun 30, 2015
  • Category: U.S.
  • Source: Google
'Strikingly Geometric' Shapes Hidden On Moon's Surface

'Strikingly Geometric' Shapes Hidden on Moon's Surface

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  • "GRAIL has revealed features on the moon that no one anticipated before we had this data in hand," said lead study author Jeffrey Andrews-Hanna, a planetary scientist at the Colorado School of Mines in Golden. "One can only wonder what might lie hidden beneath the surfaces of all of the other
  • Date: Oct 01, 2014
  • Category: Sci/Tech
  • Source: Google
Ancient Magma Plumbing Found Buried Below Moon's Largest Dark Spot

Ancient magma plumbing found buried below moon's largest dark spot

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  • Were realizing that the early moon was a much more dynamic place than we thought, says Jeffrey Andrews-Hanna, a planetary scientist at the Colorado School of Mines in Golden and lead author of a new study of the Procellarums geology. The discovery also casts doubt on the decades-old theory that
  • Date: Oct 01, 2014
  • Category: Sci/Tech
  • Source: Google

Bizarre moon structures: How did they get there?

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  • Everything that has mass exerts some degree of gravitational pull on the objects around it, explains study lead author Jeffrey Andrews-Hannah, who runs the Planetary Geophysics Lab at Colorado School of Mines in Golden, Colo. On an object as large as our moon, variations in density and topography ca
  • Date: Oct 01, 2014
  • Source: Google

All Cracked Up: A Surprising Look Inside the Moon

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  • of underground gravity variation GRAIL saw was in large part due to a network of enormous subsurface cracks up to 300 miles (483 km) long and up to 25 miles (40 km) wide. Theyre amazingly straight, says Jeffrey Andrews-Hanna of the Colorado School of Mines, lead author of the second paper. Weve
  • Date: Dec 06, 2012
  • Source: Google

Twin Gravity-Mapping Probes Peer Into the Moon's Secrets

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  • As the interior expands, the crust fractures, and that allows magma to well up into those cracks, said planetary geophysicist Jeffrey Andrews-Hanna of the Colorado School of Mines. Thats actually the opposite of whats been happening for most of the lunar history. For the past 3.5 billion years,
  • Date: Dec 05, 2012
  • Category: Sci/Tech
  • Source: Google

Youtube

Geoffrey Andrews - You Raise Me Up (Cover)

PURCHASE THIS SONG AT: itunes.apple.com

  • Category:
    Entertainment
  • Uploaded:
    06 Apr, 2011
  • Duration:
    4m 2s

Geoffrey Andrews Performs Anthem from Chess

This was from when I competed in Dallas.

  • Category:
    Entertainment
  • Uploaded:
    16 Feb, 2011
  • Duration:
    3m 20s

The Search For Jake Wilson

Jeffrey Parody The Battery's Down/ Andrews Blog in This Fun Adventure ...

  • Category:
    Comedy
  • Uploaded:
    27 Aug, 2008
  • Duration:
    7m 42s

Hallelujah Cover - Geoffrey Andrews

This is me singing Hallelujah, as made famous by Jeff Buckley.

  • Category:
    Music
  • Uploaded:
    21 Apr, 2011
  • Duration:
    2m 51s

Kirk Green and Crystal Rose Band [It's Time]

Kirk Green and Crystal Rose Band Waterfront Park Portland, Oregon Back...

  • Category:
    Music
  • Uploaded:
    28 Dec, 2009
  • Duration:
    8m 6s

Kirk Green and Crystal Rose Band- If You Beli...

Kirk Green and Crystal Rose -Band -If You Believe- Patrick Lamb sax Ki...

  • Category:
    Music
  • Uploaded:
    10 Jan, 2011
  • Duration:
    4m 38s

Plaxo

Jeffrey Andrews Photo 36

Jeffrey Andrews

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Douglasville, GA, United States
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JEFFREY ANDREWS

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