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Kripal C Kavi

age ~41

from Seattle, WA

Kripal Kavi Phones & Addresses

  • 7549 30Th Ave NE, Seattle, WA 98115
  • Sammamish, WA
  • Arlington, VA
  • Ann Arbor, MI

Work

  • Company:
    Microsoft
    Oct 2017
  • Position:
    Product, xbox

Education

  • Degree:
    Master of Science, Master of Business Administration, Masters
  • School / High School:
    University of Michigan - Stephen M. Ross School of Business
    2008 to 2011
  • Specialities:
    Operations Management, Finance

Skills

Financial Modeling • Cross Functional Team Leadership • Market Research • Project Management • Product Development • Project Planning • Analysis • Management • Leadership • Management Consulting • Crm • Procurement • Statistical Modeling

Industries

Computer Software

Resumes

Kripal Kavi Photo 1

Product, Xbox

view source
Location:
Chicago, IL
Industry:
Computer Software
Work:
Microsoft
Product, Xbox

Microsoft Aug 2016 - Sep 2017
Director

Social Venture Partners Aug 2016 - Sep 2017
Coach

Microsoft Accelerator Jan 2017 - Jun 2017
Handyman

The Boston Consulting Group (Bcg) Oct 2015 - Aug 2016
Principal
Education:
University of Michigan - Stephen M. Ross School of Business 2008 - 2011
Master of Science, Master of Business Administration, Masters, Operations Management, Finance
Visvesvaraya Technological University 2001 - 2005
Bachelor of Engineering, Bachelors, Communication, Electronics
University of Michigan
Skills:
Financial Modeling
Cross Functional Team Leadership
Market Research
Project Management
Product Development
Project Planning
Analysis
Management
Leadership
Management Consulting
Crm
Procurement
Statistical Modeling

Us Patents

  • Real Time Interconnected Game Context And Data Sharing Plugin Framework

    view source
  • US Patent:
    20210402300, Dec 30, 2021
  • Filed:
    Jun 30, 2020
  • Appl. No.:
    16/917446
  • Inventors:
    - Redmond WA, US
    Eric S. Hamilton - Bothell WA, US
    Kripal Kavi - Seattle WA, US
  • International Classification:
    A63F 13/53
    A63F 13/77
    G06F 9/445
    G06F 9/54
  • Abstract:
    Systems, methods, and apparatuses are provided for interconnecting plugins of a content overlay engine that is executed with a video game. In an example system, a data manager that includes a plugin manager and an event reporting orchestrator is executed concurrently with the video game. The plugin manager identifies a set of plugins that includes at least a consumer plugin and a producer plugin coupled to the data manager. The plugin manager also identifies an event type that is to be reported to the consumer plugin. The event reporting orchestrator receives a notification of a first event from the producer plugin during execution of the video game, and determines if the first event is of the event type to be reported to the consumer plugin. If the first event is of the event type, information associated with the first event is reported to the consumer plugin.

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