- Purchase NY, US Akshit SHAH - Santa Clara CA, US Priyank GANDHI - Sunnyvale CA, US Pankaj Rajendra DUBEY - San Jose CA, US
Assignee:
MasterCard International Incorporated - Purchase NY
International Classification:
G06Q 20/40 G06F 17/30
Abstract:
A method for pairing wearable computing device activity data with additional data includes: storing a plurality of activity profiles, wherein each activity profile includes data related to activity of a wearable computing device including at least a device identifier and one or more activity data entries; storing a plurality of transaction data entries, wherein each transaction data entry includes data related to an electronic transaction including at least a primary account number and additional transaction data; receiving pairing data, wherein the pairing data includes at least a specific device identifier and a specific primary account number; identifying a specific activity profile where the included device identifier corresponds to the specific device identifier; identifying one or more transaction data entries where the included primary account number corresponds to the specific primary account number; and updating the identified specific activity profile to include at least the specific primary account number.
- Purchase NY, US Priyank Pradip Gandhi - Sunnyvale CA, US Pankaj R. Dubey - San Jose CA, US Saravana Perumal Shanmugam - Fremont CA, US
International Classification:
G06Q 30/02 G06Q 20/34 G06Q 20/22
Abstract:
The present disclosure tracks purchases and rewards for users of credit cards, debit cards or other trackable accounts. When a user is ready to purchase an item, such as an item at a retail store, a terminal at the store contacts a system for information concerning credit cards, debit cards and other accounts of the person. Information at the store discloses the category of the item and the price. The system then calculates potential rewards to the user, depending on the card or other account used to pay for the item. The user or the clerk at the store can then select a card or other account to pay for the item, e.g., a credit card or an account of the user with the store or seller of the item. A similar method can be used when purchasing on line, obtaining the price and checking for rewards.