Reynolds W. Guyer - Mendota Heights MN, US Thomas W. Guyer - Minneapolis MN, US
Assignee:
Winsor Concepts - St. Paul MN
International Classification:
A63F 9/04
US Classification:
273146
Abstract:
The present invention relates to a method of playing a game of chance and entertainment, which incorporates an element of risk by rewarding a player for corresponding master and score value designations. One embodiment of the method of the present invention is played by at least one player. This embodiment is played with one master die and a plurality of scoring dice. The master die has a plurality of master sides, each master side bearing a master value designation thereon. Each scoring die has a plurality of scoring sides, with each scoring side of each scoring die bearing a score value designation corresponding to one of the master value designations. In a turn, the player shakes the master die and the plurality of scoring dice to obtain an upwardly facing master side and a plurality of upwardly facing scoring sides. The player's shake score is then calculated based on the number of upwardly facing scoring sides with score value designations which correspond to the master value designation on the upwardly facing master side.
A gaming method includes repetitive plays simulating rolls of virtual dice by a player and at least one of a bonus feature and a progressive feature. A gaming method includes scoring dice.
Reynolds W. Guyer - Boca Grande FL, US Thomas W. Guyer - Minneapolis MN, US
Assignee:
Winsor Corporation - St. Paul MN
International Classification:
A63F 9/04
US Classification:
273146
Abstract:
A gaming method includes repetitive plays simulating rolls of virtual dice by a player and at least one of a bonus feature and a progressive feature. A gaming method includes scoring dice.
The field game is played using the following game components: a first and second set of game balls, first and second sets of shorter game towers, first and second taller game towers and first and second ball-striking mallets, with such first and second game components bearing separate indicia for identifying them as the components of first and second teams, respectively. Boundaries for game play on a playing surface are established by using spaced apart markers and spaced apart taller game towers. The remaining game components are then disposed within those boundaries and play is begun by teams taking alternative turns at striking their own balls, while attempting to contact the balls of the opposing team or the towers of the opposing team, to knock those towers over.
Reynolds W. Guyer - Boca Grande FL, US Thomas W. Guyer - Minneapolis MN, US
Assignee:
Winsor Concepts - St. Paul MN
International Classification:
A63F 9/04
US Classification:
273146
Abstract:
A gaming method includes repetitive plays simulating rolls of virtual dice by a player and at least one of a bonus feature and a progressive feature. A gaming method includes scoring dice.